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MSI starts shipping two 12.1-inch, AMD-powered Wind12 U230 netbooks
It sure took ‘em long enough — just over four months if you’re keeping score — but MSI has finally shipped its next-generation netbook. The AMD-powered Wind12 U230 has left the docks today in two distinct flavors (the U230-033 and U230-040), with both touting Windows 7 Home Premium, a 12.1-inch WXGA (1,366 x 768) display, ATI’s Radeon HD3200 graphics, 2GB of RAM, 802.11b/g/n WiFi, a 6-cell battery and a 1.3 megapixel camera. The duo also features three USB sockets, VGA / HDMI outputs, an Ethernet port, audio in / out, a 4-in-1 card reader and a chassis that weighs in at 3.3 pounds. As for the differences? The former ships with an AMD Athlon Neo MV-40 under the hood and a 250GB HDD, while the latter sports an Athlon X2 L335 CPU and a 320GB platter. Both are available for the taking right now at NewEgg, though it’s on you to decide if the the second model is really worth the extra $50 over the $429.99 base price.
Continue reading MSI starts shipping two 12.1-inch, AMD-powered Wind12 U230 netbooks
MSI starts shipping two 12.1-inch, AMD-powered Wind12 U230 netbooks originally appeared on Engadget on Tue, 09 Mar 2010 22:37:00 EST. Please see our terms for use of feeds.
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Razer and Sixense distribute SDK and FPS shooter utility through Steam
Surely you remember those Sixense motion controls that we caught lounging around at Razer’s CES booth, right? Yeah. Today at the Game Developers Conference, both outfits have teamed up in order to distribute the Ultra-Precise Motion Controller SDK and FPS utility library via Steam, which should give devs the ability to create new games and port existing titles for use with the aforementioned sticks. We’re told that these new tools will require “require virtually no knowledge of the inner workings of the controller,” enabling coders to craft titles that take full advantage of the six degrees of freedom. Will this turn the PC into the next Wii? We kind of doubt it, but at least someone’s looking out for non-console gamers who have a secret obsession with Nintendo’s Wiimote.
Continue reading Razer and Sixense distribute SDK and FPS shooter utility through Steam
Razer and Sixense distribute SDK and FPS shooter utility through Steam originally appeared on Engadget on Tue, 09 Mar 2010 21:55:00 EST. Please see our terms for use of feeds.
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Motorola CLIQ XT hands-on
We know you’ve barely recovered from our Devour review, but Moto just threw another Blur-ified phone in our laps this afternoon - the CLIQ XT. We’ve been playing around with the Android 1.5-based, Flash Lite-supported, multitouch-capable handset for the last couple of hours — but before we grace you with our first impressions, just a fair warning: we don’t yet know the price of the new T-Mobile Android handset, though Motorola did promise us that it will hit shelves this month. With that said, hit the break for a quick rundown of our early thoughts.
Gallery: Motorola CLIQ XT with MotoBlur hands-on
Continue reading Motorola CLIQ XT hands-on
Motorola CLIQ XT hands-on originally appeared on Engadget on Tue, 09 Mar 2010 21:10:00 EST. Please see our terms for use of feeds.
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Microsoft shows off XNA games running on Windows Phone, full 3D is a go
Alright, we’re going to be straight with you: you’re not going to like this. See, Microsoft just showed us a pair of 3D games running on its ASUS Windows Phone prototype and built with its brand new XNA Game Studio 4.0, but wouldn’t let us nab a single photo or video of the process. What we can tell you is that they exist, they work, and at least Microsoft tossed us some screenshots to wave in your face. The two titles are The Harvest (pictured), a good looking touch-controlled dungeon crawler with destructible environments, being developed by Luma Arcade; and Battle Punks, a less impressive one-on-one sword fighting Facebook game by Gravity Bear that’s being ported over. We didn’t get to see any full motion 3D camera moves, since Battle Punks is just composed of two characters duking it out, and The Harvest has a fixed camera and some pre-rendered elements, but there were indeed some real polygons being crunched before our eyes at a full resolution (no upscaling), alpha-rev, choppy framerate, and we were assured that full screen 3D was possible. We also got to see one of our first glimpses of universal notifications on Windows Phone: Achievement unlock notices (also pictured above) that slide down from the top of the screen in a black bar and then slide back, and can’t be interacted with. Follow after the break for some more nerdy details, along with a video of VisualStudio in action, and screenshots of the two games are in the gallery below.
Gallery: Windows Phone 7 Series XNA screenshots
Continue reading Microsoft shows off XNA games running on Windows Phone, full 3D is a go
Microsoft shows off XNA games running on Windows Phone, full 3D is a go originally appeared on Engadget on Tue, 09 Mar 2010 20:50:00 EST. Please see our terms for use of feeds.
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Entelligence: Aiming high or another Mylo?
Entelligence is a column by technology strategist and author Michael Gartenberg, a man whose desire for a delicious cup of coffee and a quality New York bagel is dwarfed only by his passion for tech. In these articles, he’ll explore where our industry is and where it’s going — on both micro and macro levels — with the unique wit and insight only he can provide.
We heard a rumor last week that Sony was working on new handhelds to compete with devices like the iPad. It sounds like a great idea: a PSP with integrated telephony and e-book functionality could perhaps give everyone in the market a run for their money. But I’m a little skeptical — Sony’s Clié line once defined state-of-the-art PDA, but the company ceded the market to Palm long before the PDA was eventually reborn as the smartphone. If Sony’s seriously thinking about getting back to the handheld space, here’s some lessons it might learn from its efforts back in the PDA day.
1. Innovation is great but only when you really innovate. Sony led the market in innovation when it entered the PDA space. It offered the first Palm OS devices with removable storage, the first devices that could play back audio and video, and the first high-resolution color devices. All of these clearly drove the market forward. Then the innovations became less innovative and more “gadgetry.” There were 3D interfaces for the launcher that were confusing and awkward. Some devices had Bluetooth support but not others. Devices like the NZ-90 (pictured above) added so many features into the mix that it was big, bloated, and nearly useless.* In short, the innovations became less compelling and eventually stood in the way of. I’m worried that Sony’s meshing the type of functionality rumored to be its new device without any thought how it all has to work together.
Continue reading Entelligence: Aiming high or another Mylo?
Entelligence: Aiming high or another Mylo? originally appeared on Engadget on Tue, 09 Mar 2010 20:23:00 EST. Please see our terms for use of feeds.
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Does Android dream of DIY cushions?
With the estate of Philip K. Dick up in arms over the slightest commercial reference to his published works, we may come to regret the above headline. But it’s worth the risk to bring more attention to this lovely, handcrafted Android pillow. Covered in fleece and filled with fluffy polyester for a texture that creator Craftsquatch describes as “firm yet springy,” the cuddly 12-inch square, made-to-order cushion can be yours for $20 before shipping. If only it came with dessert.
Does Android dream of DIY cushions? originally appeared on Engadget on Tue, 09 Mar 2010 19:44:00 EST. Please see our terms for use of feeds.
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Palm’s webOS PDK beta adds Pixi native development, PDK’d apps will hit the C…
We just sat down with Palm here at GDC and fished out a few more details on the PDK beta front. Firstly, and most interestingly, Palm has confirmed that the PDK now works on all of its handsets (instead of just the Pre and Pre Plus), which means Pixi buyers can stop hating themselves pretty soon. Apparently the level of performance degradation should be comparable iPhone 3G vs. 3GS, which doesn’t sound too horrible. This is functionality that wasn’t available even to Palm’s early PDK partners like EA and Gameloft, so we should be seeing versions of existing games make the jump to the Pixi when the time for PDK beta-developed apps to hit the Palm App Catalog. When will that time come, you ask? The “middle of the year,” or “a few months,” whichever sounds more promising to you. Palm’s not saying whether this new era for the App Catalog (anyone being able to release PDK apps, and those apps working on the Pre and the Pixi) will accompany a full-on webOS update, but it seems logical to us.
On a more technical front, we’re told the PDK supports the Linux standard SDL (Simple DirectMedia Layer) to ease in porting and development (Unreal for Linux runs using SDL, for instance), and that developers could even build apps like an audio processor that rely on PDK components but don’t show up in the UI at all, or OpenGL-empowered things that aren’t necessarily games or in 3D. Also, existing developers have only been able to do “full screen” games that rely on PDK components alone, but the PDK beta lets you mix and match webOS UI with PDK elements. Currently there aren’t many PDK games that use the extra Palm hardware like the QWERTY keyboard and the gesture area, but we’re told that’s all exposed to the developer, along with any other element of webOS that Mojo SDK users have access to. One notable plugin hangup is the fact that Flash only works in the browser, and can’t be embedded into a regular webOS app, PDK or no — though we have to assume this is something that’s in the works.
Palm’s webOS PDK beta adds Pixi native development, PDK’d apps will hit the Catalog mid year originally appeared on Engadget on Tue, 09 Mar 2010 19:12:00 EST. Please see our terms for use of feeds.
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Samsung NaviBot SR8845 / SR8855 vacuum cleaner hands-on
It didn’t take long for these NaviBots to win our hearts — we only spent about five intimate minutes watching them vacuuming the floor at Samsung’s UK product launch event, but frankly, we fell hard upon first sight. On the left we have the SR8845 basic model going for £399 ($599), and the SR8855 at the rear is priced higher at £449 ($674) with its touch-sensitive buttons (instead of physical ones), on-board scheduler (instead of a countdown timer) and a pair of Virtual Guards — boxes that create an infrared virtual fence to create a priority cleaning zone or to block the NaviBots — instead of one. That said, both bots have the same vacuum performance, have visionary mapping, run for 90 minutes on a two-hour charge, and have anti-fall / anti-collision technology to boot. Say whatever you want about the prices and feel free to doubt the bots’ sucking abilities, but hopefully the video after the break will at least leave you with a smile. Both will be in British shops at the end of April.
Gallery: Samsung NaviBot SR8845 and SR8855 hands-on
Continue reading Samsung NaviBot SR8845 / SR8855 vacuum cleaner hands-on
Samsung NaviBot SR8845 / SR8855 vacuum cleaner hands-on originally appeared on Engadget on Tue, 09 Mar 2010 18:47:00 EST. Please see our terms for use of feeds.
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Eternal optimist Verizon calls iPad launch ‘an opportunity’ to sell some data…
That’s the “glass is half full” attitude we like, Verizon — always looking for a way to sign a few more of those lucrative data contracts, no matter the circumstances! Turns out Big Red is tipping off its staffers on how it can encourage customers to go with the WiFi-only version of the iPad and pair it up with a device like the MiFi rather than shelling out $130 more for integrated AT&T 3G and waiting a few extra weeks. As usual, Verizon’s keen on playing up the anti-AT&T sentiment it’s cultivated in its recent ad campaign by openly calling its biggest competitor’s 3G network “overloaded,” but we see one big hangup: 5GB of data on a Verizon MiFi is going to run you $60 a month, twice as much as AT&T will be charging for its dedicated, unlimited iPad plan. Then again, AT&T’s own boss thinks WiFi’s a bigger deal than 3G for this thing, so who knows — maybe this is a zero-sum game for both of these guys.
[Thanks, Mark]
Eternal optimist Verizon calls iPad launch ‘an opportunity’ to sell some data plans originally appeared on Engadget on Tue, 09 Mar 2010 18:23:00 EST. Please see our terms for use of feeds.
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brite-View LinkE pipes content to four Ethernet sources over existing powerli…
The market is darn near flooded with HomePlug AV-compatible powerline solutions, but Zinnet has seen fit to one-up the networking mainstays by dishing out a product that serves not one, but four Ethernet-packin’ devices simultaneously. Designed for use with its brite-View CinemaTube (but fully capable of working with game consoles, Blu-ray players and media streamers), this two-piece kit allows internet content to flow through your home’s existing powerline network and hit up to four devices on the other end. Simply plug the solo port adapter into a wall socket beside your router or broadband modem, and the four port adapter in your home theater room (or den, for the simplistic among us). From there, you can connect your Xbox 360, PlayStation 3, Roku set-top-box, Blu-ray player, CinemaTube deck or any other AV device that benefits from a wired internet connection; just like that, you’ve got a makeshift connection to four devices, and you’ll never have to worry over WiFi dropouts again. All that’s required to bring this joy into your life is $89.99 and a basic understanding of online checkout procedure, both of which we’re sure you can handle.
brite-View LinkE pipes content to four Ethernet sources over existing powerline network originally appeared on Engadget on Tue, 09 Mar 2010 17:59:00 EST. Please see our terms for use of feeds.
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Seven45 Studios talks Power Gig details, we go hands-on with its six string g…
We’ll just come right out and say it: Guitar Hero and Rock Band should watch their back, ’cause there’s a better-than-decent chance that Power Gig will be all the rage this holiday season. Seven45 Studios is a heretofore unheard of upstart with roots in First Act, and unlike the vast majority of game developers, these guys actually have a direct hand in the production of the software and hardware associated with this package. They’ll be designing the Power Gig video game series (Rise of the SixString is only the first installment) as well as the guitars, drums and microphones in-house, and given the First Act roots, you know you’ll be getting instruments of higher quality than what’s on the market today. Oh, and yes, we didn’t misspeak when we pluralized “guitars” and mentioned those other two devices.
We had a sit down with the team today at GDC, and besides coming away impressed with the alpha build of the game and the prototype axes we saw, we also learned quite a bit more about their plans than what was revealed in this morning’s press release. Just to be exceptionally clear, Seven45 Studios will not only sell their upcoming title as a standalone product, but it will sell a “band bundle” that includes the game, a guitar (plus a strap, picks and an extra set of strings), a drum set and a microphone, the latter two of which are still very early in production and weren’t available for us to test. The beat matching setup that gamers have grown used to in Rock Band and Guitar Hero is still there, but most everything else is new; a “chording” addition will allow users to strum actual power chords that match the chords used in the song, giving newbies the ability to actually learn songs as they play the game if they want to. In other words, if users strum the same chords required to succeed in the game but through an amp, they’ll be playing the actual song; if you’d rather not learn, you need not have any clue how to play a guitar to enjoy the game. Speaking of which, the bundled guitar (along with extra guitars that are still being sorted in terms of size, material and color) doubles as a legitimate six string by simply depressing the dampening pad beneath the neck, and while it won’t match the crisp tone emitted from your Les Paul Custom, the prototype we heard here in San Francisco sounded just fine for a beginner’s instrument. We also learned that existing Rock Band and Guitar Hero guitars will work with the Power Gig titles, and Seven45’s guitars will work with existing music band games — not bad!
More after the break…
Gallery: Seven45 Studios Power Gig guitar hands-on
Continue reading Seven45 Studios talks Power Gig details, we go hands-on with its six string guitar peripheral
Seven45 Studios talks Power Gig details, we go hands-on with its six string guitar peripheral originally appeared on Engadget on Tue, 09 Mar 2010 17:04:00 EST. Please see our terms for use of feeds.
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Elgato rolls out smaller, Windows 7-supporting EyeTV Hybrid
Elgato’s original EyeTV Hybrid USB tuner wasn’t exactly oversized, but the company has nonetheless managed shrink things down a bit for the device’s latest revision, and it’s added some Windows 7 support for good measure. Most of the size reduction comes from ditching the analog connector found on the previous model (you’ll still get an adapter), and you’ll also now get a sturdier aluminum enclosure that stays in line with the company’s Mac-only roots. Otherwise, you’ll get the same support for over-the-air HD broadcasts as before, along with Elgato’s EyeTV 3 software, and an included remote control — all for the same $150 that the original model cost.
Elgato rolls out smaller, Windows 7-supporting EyeTV Hybrid originally appeared on Engadget on Tue, 09 Mar 2010 16:43:00 EST. Please see our terms for use of feeds.
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Is Amazon hiring devs to build a robust web browser for Kindle?
Are you a software dev with a Bachelors Degree in Computer Science, familiarity with current Web standards, and experience with browser engines, Linux on embedded devices, and Java? If so, do we have the job for you. Lab126, the group at Amazon responsible for the Kindle, wants you to help “conceive, design, and bring to market” a new embedded browser on a Linux device. Might this be a sign that the company is ready to start taking web browsing on the e-reader seriously? We don’t know, but it sure sparked some interesting discussion over at All Things Digital. As Peter Kafka points out, a decent browser for the thing is pretty much a no-brainer in light of the Apple iPad. On the other hand, the idea of a robust browser on the Kindle has its own complications. What about subscription content like the New York Times — why would anyone pay for something that’s available for free on the web, if you’re using the same device to view both? And what about all that new data traffic? Surely AT&T will have something to say about that. Of course, we’ve been hearing enough scuttlebutt about a mysterious next-gen device being developed at Amazon that perhaps this has nothing to do with the Kindle whatsoever. Who knows? These are all questions that will have to be answered sooner or later, but in the meantime we can say with some certainty that E ink is definitely not the best way to troll 4chan.
Is Amazon hiring devs to build a robust web browser for Kindle? originally appeared on Engadget on Tue, 09 Mar 2010 16:21:00 EST. Please see our terms for use of feeds.
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Newegg selling ASUS Eee Box with Red Flag Linux pre-installed
Well, Newegg just seems to be full of surprises these days. The latest example is this ASUS Eee Box (model EBXB202-BLK-E0037), which wouldn’t be so remarkable if not for the fact that it comes pre-installed with the Chinese Linux distribution, Red Flag Linux. That helps bring the price down to just $189.99 after rebate, which also gets you the usual Atom N270 processor, 1GB of RAM, a 160GB hard drive, and the standard Intel integrated graphics. No word on the whole back story here, but it looks like this may well be the only readily available Red Flag Linux-based system available in the US right now.
[Thanks, Michael]
Newegg selling ASUS Eee Box with Red Flag Linux pre-installed originally appeared on Engadget on Tue, 09 Mar 2010 15:58:00 EST. Please see our terms for use of feeds.
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Samsung SHW-M120S to be first Android phone with Bluetooth 3.0?
Samsung’s all about records: firsts, biggests, smallests, thinnests, you get the idea. Indeed, it was just a few weeks ago that the company managed to slip the very first Bluetooth 3.0 certified handset through — but these guys never rest, and it looks like they’re already prepping to follow up that feat by throwing Android into the mix. The Bluetooth SIG is showing certification for an SHW-M120S model that apparently features a 3.3-inch WVGA AMOLED display, 5 megapixel autofocus primary cam plus VGA secondary, WiFi, GPS, HSDPA, and — yes, you guessed it — a Bluetooth Core Version of 3.0, meaning you’ll likely be able to fling files around to your house full of Bluetooth 3.0-capable devices with the greatest of ease. The presence of a T-DMB tuner means this sucker is targeted squarely at the South Korean market, but we’ve no doubt Sammy plans on taking 3.0 global so that it can… you know, have the world’s most Bluetooth 3.0 devices. PuntoCellulare seems to have a pretty good shot of it, and it looks pretty much how you’d expect any self-respecting Samsung smartphone to look in 2010 — in other words, there’s nothing that screams “I can wirelessly transfer data short distances at heretofore-unknown speeds” just by looking at it, and that’s totally fine by us. Rumor is we’ll see this launch “in the next few weeks.”
[Thanks, juanvaldez]
Samsung SHW-M120S to be first Android phone with Bluetooth 3.0? originally appeared on Engadget on Tue, 09 Mar 2010 15:41:00 EST. Please see our terms for use of feeds.
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